Game studies and game history
3/3
research · teaching · professional community
I work in game studies as a researcher, teacher, organiser and maker. I am a co-founder of MU Game Studies, I teach the history and critical analysis of digital games, and I was long active in the Central European conference network CEEGS/DiGRA CEE.
Critical analysis of games and media
3/3
systems · representations · arguments
I analyse a game or a media system through its mechanics, representations, arguments and consequences. I look at what behaviour the design encourages, what it makes visible or excludes, and how its rules meet their cultural and economic context.
University education
3/3
philosophy · political science · digital media · journalism
I studied classical philosophy at UKF in Nitra and, at Masaryk University, political science, digital media, media and journalism. That multidisciplinary base lets me connect concepts, power, sources, audience and technological change within a single problem.
Research and academic writing
2/3
questions · sources · publishing
For me a good piece of scholarly writing does not begin with a quotation but with a problem worth testing. I formulate the question, look for sources capable of challenging it, build the argument and rework it through review until it is publishable. That is how I have written about game typologies and genres, the Slovak games market, gamification and AI in film education.
Game design and artistic research
3/3
ArtD. · VŠMU · Velvet Choices
I have designed and co-created digital, board, city and educational games for schools, cities and non-profits. I completed my doctoral studies at VŠMU in 2024 with the ArtD. degree; its artistic core was the interactive educational project Velvet Choices.
Lore
2/3
languages · 40+ countries · interests
I have visited more than 40 countries and work in Slovak, Czech and English settings. I connect history, politics, media, technology and culture with experience from sport, sailing, theatre and other interests, which widens the stock of examples I can draw on in teaching and design.